Mobile Designers Should Understand Users’ Environments, Habits, Problems and Needs

Instructional Designer Talks with Steve Boller in Terrific Interview

Mobile Strategy, Pedagogy and Learning Comments (7)

Steve Boller just published a relatively lengthy interview with Mayra Aixa Villar, a mobile learning thought leader, on the “Bottom-Line Performance” blog.

Mayra Aixa Villar

In the interview, Mayra refers to a recent talk by Float’s Scott McCormick, on 10 Essentials for Successful Mobile Learning Implementation, where Scott advocates for “reimagination” as the first step. Mobile learning truly “changes everything” (well, almost everything) about learning in corporate settings, as Mayra points out.

The entire interview is worth reading. Here are a couple of quotes to whet your appetite:

“When designing for mobile, the ability to understand the environment, the habits, the problems and the needs of the learners is far more critical than in any other training initiative.”

“If we concentrate on which mobile device to deploy from the very beginning, we will not be designing a solution from a holistic, more effective approach.”

“I think that performance-support solutions and jobs aids have become the ‘wild cards’ when talking about mobile learning initiatives.”

Check out the entire interview – you’ll be glad you did.

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Gary Woodill is a senior analyst with Float, as well as CEO of i5 Research. Gary conducts research and market analyses, as well as assessments and forecasting for emerging technologies. Gary is the co-editor of "Mastering Mobile Learning," author of “The Mobile Learning Edge,” and the co-author of “Training and Collaboration with Virtual Worlds.” He also presents at conferences and is the author of numerous articles and research reports on emerging learning technologies. Gary holds a doctor of education degree from the University of Toronto.

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On September 26, 2013
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7 Responses to Mobile Designers Should Understand Users’ Environments, Habits, Problems and Needs

  1. I am deeply grateful to read your kind comments about the interview. I must also confess that I am touched to know that you value my opinions about mLearning since I greatly admire your contributions and insights in this field. Many thanks to you, Gary and your wonderful team!

  2. […] Learning, thought this was “a terrific interview” and shared his comments about it here. Many thanks for your kindness, Mr. […]

  3. […] Your Users’ Habits, Problems and Needs – Mobile learning changes (almost) everything, according to Mayra Aixa […]

  4. […] Woodill, Gary (2013). Mobile Designers Should Understand Users’ Environments, Habits, Problems and Needs Instructional Designer Talks with Steve Boller in Terrific Interview [Blogpost entry]. September, 26, 2013. Retrieved from http://floatlearning.com/2013/09/mobile-desHYPERLINKhttp://floatlearning.com/2013/09/mobile-… […]

  5. […] A huge part of building a successful application is measuring where you’re currently at. This seems obvious when it comes to usage analytics, but it’s just as important when focusing on user experience. […]

  6. […] When designing for mobile, you need to consider the gestural feel and environment of the user. […]

  7. […] Your Users’ Habits, Problems, and Needs – Mobile learning changes (almost) everything, according to Mayra Aixa […]

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